Sources – Storyboard [Part 1]

by Chazz Nittolo
Published Jun 18, 2025

Academic Papers, Books, and Films

Dudley, Homer, T. H. Tarnoczy, and Bell Telephone Laboratories. "The Speaking Machine of Wolfgang von Kempelen." The Journal of the Acoustical Society of America 22, no. 2 (1950): 151–166. Link.

Fiske, Daniel W., ed. The Book of the First American Chess Congress. New York: Rudd & Carleton, 1859. 432. Digital facsimile, Library of Congress. Link.

Gertner, Jon. The Idea Factory: Bell Labs and the Great Age of American Innovation. New York: Penguin Press, 2012.

González de Posada, F., F. A. González Redondo, and A. Hernando González. "Leonardo Torres Quevedo: Pioneer of Computing, Automatics, and Artificial Intelligence." IEEE Annals of the History of Computing 43, no. 3 (July–Sept. 2021): 22–43. Link.

Greg Kohs. AlphaGo. Moxie Pictures, 2017. Documentary; 1h 30 min. Link.

Greg Kohs. The Thinking Game. Moxie Pictures, 2024. Documentary; 1h 24 min. Link.

Kay, Alan C. A Personal Computer for Children of All Ages. Xerox Palo Alto Research Center, 1972. Link.

Kempelen, Wolfgang von. Mechanismus der menschlichen Sprache... Wien: J. B. Degen, 1791. Digital facsimile, Oregon Health & Science University. Link.

Menabrea, Luigi Federico. Sketch of the Analytical Engine Invented by Charles Babbage, Esq. Translated and annotated by Ada Lovelace. 1843. Link.

Kubrick, Stanley. 2001: A Space Odyssey. Metro-Goldwyn-Mayer, 1968. Film.

Rojas, R. "The First Code for Computer Chess." In Konrad Zuse’s Early Computers. Cham: Springer, 2023. Link.

Russell, Bertrand. A History of Western Philosophy. New York: Simon & Schuster, 1945.

Shannon, Claude E. "A Mathematical Theory of Communication" (1948). Link.

Shannon, Claude E. "Programming a Computer for Playing Chess." Philosophical Magazine 41, no. 314 (1950): 256–75. Link.

Silver, David, Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Matthew Lai, Arthur Guez, Marc Lanctot, et al. "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm." arXiv [cs.AI], December 5, 2017. Link.

Strathern, Paul. Mendeleyev’s Dream: The Quest for the Elements. New York: Berkley Books, 2000.

Sutherland, Ivan E. Sketchpad: A Man-Machine Graphical Communication System. Ph.D. diss., MIT EECS, 1963. Link.

"Torres and His Remarkable Automatic Devices." Scientific American Supplement, no. 1895 (November 6, 1909): 296. Link.

Web, Media, and Other Sources

Agadmator's Chess Channel. "AlphaZero's 'Immortal Zugzwang Game'..." Link.

Bell, Alexander Graham. Dictionary of Canadian Biography. Accessed [04-2025]. Link.

Chess.com forum. "I Got a Message Saying My Opponent Used a Brain Chip." Accessed [11/2025]. Link.

ChessProgramming.org. "Belle." Accessed [11-2024]. Link.

Computer History Museum. "Ada Lovelace." Accessed [12-2024]. Link.

Computer History Museum. Ken Thompson oral history transcript, 2005. Link.

Communications of the ACM. "Leonardo Torres Quevedo..." Link.

Dartmouth College. "Artificial Intelligence (AI) Coined at Dartmouth." Link.

DeepMind. "AlphaFold: Science and Technology." Link.

Eisenstadt, Daniel. "Claude Shannon: Tinkerer..." IEEE Spectrum. Link.

Kasparov, Garry. "Deep Blue Timeline." Accessed [09-2024]. Link.

Malan, David J. "CS50: Programming." YouTube. Posted August 31, 2022. Link.

New York Times. "Armed With Big-Red Book..." April 1, 1972. Link.

Nokia Bell Labs. “Claude Shannon.” Accessed June 16, 2025. Link.

Unredacted.com. "Bobby Fischer, the CIA—and the KGB." Link.

Universidad Politécnica de Madrid. "Museo Torres Quevedo." Link.

Worldwide Protein Data Bank (wwPDB). Accessed [02-2025]. Link.

Science and Industry Museum. "The Jacquard Loom..." Link.